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Clash Of Clans: Merry Logmas


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To close out the year, Sam Gainsborough has again teamed up with Wieden+Kennedy Portland to create a biscuit exploding battle bonanza for Supercell’s hit game Clash of Clans. The epic film sees Clash characters come to life in beautifully detailed stop-motion animation. Over the last few weeks, the world of Clash has been celebrating Logmas, with films, a hit holiday song and festively decorated logs so many logs. Now, we're ending the the year on a high note—with a little help from U.K national treasure and Bake Off Queen Prue Leith. Prue sees her perfectly constructed gingerbread village destroyed by cakey clan characters. Fan favourites including the Barbarians, Hog Riders and Wizards cause absolute chaos from all angles, resulting in a slow-motion cake explosion - a Blinkink first and something we’ve always dreamed of doing! The delicately constructed gingerbread village was imagined and designed by Sam and the team; hours and hours of painstaking patience and intricacy went into the assembly of every Cannon, Barrack and delicious looking skeleton. It almost hurt to have to blow it up - We lie! We loved it!
Credits Other credits

Agency

Managing Director: Jess Monsey

Brand Management: Jesse Johnson, Danny Sullivan, Ariel Thweatt

Strategy: Britton Taylor, Indiane Matine, Katie Dyer

Media: Mary Eliason

Business Affairs Managers: Kevin Moyer

Creative Manager: Jane Monaghan

Studio Design: Scott Meisse, Travis Barron, Taylor Geick

PR: Kara Stockton

Production

Production Manager: Sandy Liddle

Art Director: Brin Frost

Editor: Jamie Harris

Animatic Editor: Mdhamiri Nkemi

VFX: Pineapple VFX

VFX Supervisor : Kia Coates

Colourist : Connor Coolbear, Electric Theatre Company

Storyboard Artist: Ed Smith

Designer: Ewa Luczkow

Concept Artist: Pablo Smerling

1st AD: Sam Le Page

2nd AD: Callum Toms

Animator: Steve Warne

Animator : Anthony Farquhar-Smith

Animator: Ewa Luczkow

Rigger / Puppet Maintenance: Andy Spradbery

Puppet Build: Sculpt Double

Model Maker / Home Economist: Anita Bruvere

Home Economist: Adeena Grubb

Model Maker: Sarah Crombie

Model Maker: Areeya Bass

Model Maker: Catherine Prowse

Model Maker: Yuki Honjo-Archer

Stylist: Jane Galpin

Hair & Make Up Artist: Jody Flanders

1st AC (Animation): Mark Swaffield

Focus Puller: Kate Eccarius

2nd AC: Josh Tilley

DIT: Matthew Oaten

DIT: Joe Jamieson

Grip: Paul Synnott

Grip: Felix Foster

Phantom Technician: Jason Berman

Video Playback: Steven Toft Sharpe

Gaffer: Werner van Peppen

Electrician: Jamie Legge

Electrician: Mantas Veteikis

Trainee Electrician / 2nd AC: James Owens

Moco Technician: Stuart Galloway

Sound Recordist: Mike Palmer

Set Build: Nan Studios

Set Build Art Director: Simon Davis

Set Build Stylist: Georgina Francis

Model Village Set Build: Anarchy Ltd

SFX Supervisor: Jason Szukalski

SFX Supervisor: Neil Bristow

SFX Technician: Jack Szukalski

Runner: Megan Hursthouse

Runner: Beattie Hartley

Runner: Victoria Lawai

Runner: Mariana Elicetche

Covid Supervisor: Laurent Durham

CG Artist: Trine Søreneson

CG Modeller: Helena Schulin

CG Animator: Rosie Ashforth

CG Rigger: Jordan Morton

Illustrator: Nelly Michenaud

Model 3D Prints: 3D Print Bureau

Colourist: Connor Coolbear, Electric Theatre Company

Studio: Arch Film Studios

Studio Manager: Lisa Hill

Catering: Konrad’s Kitchen

Camera & Lighting: Pixipixel

High Speed Camera: Love High Speed

Transport: Cotswold Tours & Travel

Medic: Aaron Woodbridge

Winnebago: Vroom with a View

Music

Music, Sound Design & Mix: Barking Owl

Sound Designer: Morgan Johnson

Mixer: Matt Keith

Creative Director: Kelly Bayett

Producer: Ashley Benton

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