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Halo Infinite is the latest installment of the blockbuster Halo franchise and is a sci-fi action/adventure game developed by 343 Studios for the Xbox Series X|S, Xbox One, and PC. In … read morea time ruled by anti-heroes and doubt, Halo Infinite signals the triumphant return of true heroism. For the first time in half a decade, fans are invited to step into The Master Chief’s legendary Mjolnir armor and #Become. But not every hero in the Halo universe is a seven-foot-tall Super Solider. The UNSC Archives, from 215 McCann, is a series of three short films that takes us to pockets of the Halo universe we’ve never seen before, to tell the stories of the humanity and heroism behind the origin of specific pieces of the Master Chief’s armor. The first film, Unspoken, is the story of an injured soldier’s message of hope and brotherhood to his fallen comrade’s parents after an attack left him unable to deliver that message with his own voice. Project Magnes unfolds the origin of Chief’s newest weapon, The GrappleShot, highlighting a dedicated civilian engineer and her attempts to develop the prototype for a new combat device, as the universe turns to war. And finally, Lightbringers explores the saga of a brave group of miners who put extraction of an ore critical for the Master Chief’s exoskeleton above their own safety and lives; causing them to be trapped underground and bound together in the face of a terrible fate.
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Credits
Other credits
Client
General Manager, Xbox Brands and Advertising: Taylor Smith
Sr. Manager, Xbox Global Marketing Communications, Halo Infinite: Jonathan Segall
IMC, Halo Infinite: Aaron Travis
IMC, Halo Infinite: Julianna Alo
Agency
Director of Integrated Production: Mandi Holdorf
Director of Business Affairs: Mary Beth Barney
Business Director: Peter Goldstein
Account Director: Patrick Meeley
Account Executive: Jenny Sussna
Account Executive: Dylan Williams
Assistant Account Executive: Akshaya Sridharan
Director of Strategy: Brian Wakabayashi, Sam Chotiner
Strategy Director: Cassidy Wilber, Ryan Riley
Senior Strategist: Beth Windheuser, Christian Stewart
Production
Partner/Managing Director: Shawn Lacy
Head of Production: Rachel Glaub / Sean Moody
Production Designer: Fiona Crombie
Editorial: Work Editorial
Editor: Biff Butler
Assistant Editor: Gladys Bernadac
Head of Production: Brandee Probasco
Executive Producer: Marlo Baird
Telecine: Company 3
Colorist: Tom Poole
Producer: Alexandra Lubrano
Visual Effects: Method Studios
Executive Producer: Scott Boyajan, Michelle Machado
Producer: Scott Tinter, Persis Reynolds
VFX Supervisor: Doug Luka
CG Supervisor: Remy Normand
Comp Supervisor: Marc Rice
Flame Lead: Ian Holland
Anim Supervisor: Patrick Heumann
Anim Lead: Daniel Alvite
Lighting Supervisor: Mert Yamak
FX Supervisor: Lyubomir Kirkov
Matchmove Lead: Jeevith Suryakanth
Layout Lead: Lilas Wang
Environment Lead: Peter Dominik
DMP Lead: Gottfried Eder
Visual Artist (Unspoken): Theodor Groeneboom
Graphics: Toros Kose
Music Production: Human
Sound Design and Mix: Lime
Sound Design and Mix: Jeff Malen
Audio Assistant: Meg Ochs
Executive Producer: Susie Boyajan
Music by Human
Head of Sync and A&R: Kamela Anderson
Executive Producer: Carol Dunn
Creative Director: Gareth Williams
Unspoken Composer: John Christopher Barnes
Project Magnes Composer: Seth Fruiterman
Lightbringers Composer: Jon Hubbell
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