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Top 6: June 15th 2022
Interactive

IGA / Fondation Charles-Bruneau: Tough Cookies

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Top 6: June 15th 2022
IGA announces the return of its 'Tough Cookies' campaign in support of Fondation Charles-Bruneau. For this third edition, IGA chose once again to work with creative agency Sid Lee to put a new spin on the giving experience, producing an online video game (available with the purchase of temporary tattoos). The kids from Fondation Charles-Bruneau were actively involved in the initiative, coming up with the tattoo designs and with the missions in the video game, which centres around tastes. Available from all IGA merchants in Quebec and New Brunswick, four Tough Cookies tattoos depicting the favourite foods of four kids (Starfruit Ninja, the Skiing Cherry Twins, Madame Grape, the Queen of Cuddles and Poirau the Magician) become the heroes in a video game. The revenge of Umami. The game takes place in the magical world of tastes, with Sweet, Salty, Bitter, Sour and Umami. The adventure begins with Umami, who is mad about being underappreciated and decides to go after the other tastes for revenge. The players are invited to save the world of tastes from Umami’s jealousy. A quest inspired by the side effects of cancer treatments, which can cause a loss or alteration of taste. The tattoos, environments, characters, powers and even sound effects were all ideated by children suffering from or in remission from cancer, with the help of Sid Lee’s digital team. As part of Sid Lee’s push to increase its internal digital capabilities, that team’s expertise has grown by leaps and bounds, including by developing the Tough Cookies game from start to finish.
Credits Other credits

Client: IGA – Carl Pichette, Caroline Duhamel, Alexandra Saumier, Mathieu Hébert-Thompson, Frédérique Cyr-Labrie, Maxime Chamaillard, Karine Lebel, Catherine Gadbois

Account Management: Priscilla Marullo, Nadia Gilles

Strategy: Marc-André Dubois

Production

Production: Catherine Savoie and Joannie Tellier

Motion Design: David Leclerc

Editing: Benoit Marcoux and Eloi Arsenault

Studio: Pierre Beau

Videography: Daniel Daigle and Hugo Beaupré

Game Development (Sid Lee)

Managing Digital Director: Yanick Bédard

Group Strategy Director: Jean-François Lavigne

Senior Front-End Developer: Patrick Freedom Mayer

Front-End Developer: Jean-Philippe Robin

Front-End Developer: Chelsy Binet

Front-End Developer: Jonathan Gablin

Digital Account Manager: Pier-Luc Beaulieu

Head of Digital Production: Ti-Leng Thang

UX Design: Sam Winsor

UI Design: Victoria Ouardighi

UI Design: Vanessa Coulombe

Illustration: Pierre Beau

QA: Mathieu Gélinas

Solutions Architect: Pascal St-Laurent

Media

Media - Carat: Annie Forget, Néri Saint-Vil

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